Résumé

Experience
  • Software engineering and DevOps lead, managing 3-5 engineers, responsible for enterprise-wide contact center integrations serving 8,000+ ATO contact centre agents processing 15+ million customer interactions annually.
  • Lead C# developer of voice biometric orchestration service, integrating Microsoft / Nuance Gatekeeper with internal backend services, reducing authentication time by 60% and serving 100,000+ daily authentication requests for the ATO.
  • Lead C# developer of core routing engine, a bespoke design for data-driven nationwide call routing, processing 50,000+ daily routing decisions with 99.9% uptime.
  • Lead C# developer of employee workforce automation framework, serving as an enterprise-wide service to orchestrate employee onboarding / offboarding, reducing manual processing time from 4 hours to 15 minutes per employee for the ATO.
  • Lead Java developer of backend and frontend systems, facilitating enterprise-wide custom integrations into workforce management, contact centre agent desktop, voice / video recording, and voice biometric software, supporting 15+ integrated platforms.
  • Lead C# developer of RESTful backend APIs, supporting enterprise-wide change management system, processing 10,000+ change requests annually with 99.8% success rate.
  • Lead Python developer of workforce management automation software suite, facilitating the continuous backend management of a total roster of 100,000+ personnel, automating 85% of previously manual scheduling operations.
  • Lead TypeScript developer of Angular frontends, supporting enterprise-wide CMS, CMDB, and real-time monitoring, serving 500+ internal users with sub-second response times.
  • OpenShift / Kubernetes engineering and architecture lead, responsible for greenfields deployment and operation of nationwide on-premise cluster with 200+ nodes, supporting the Federal Government’s ongoing software development and deployment activities, hosting 150+ microservices.
  • Apache Cassandra architecture and operations lead, responsible for its implementation and continual operation within the ATO, managing 3 multi-datacenter clusters with 20+ nodes storing 50+ TB of data, including lead writer of full architectural review and secure operational procedures manual.
  • Cisco unified communications and collaboration technical lead, specialising in SIP / H.264 / H.265, and responsible for architectural design, presales consulting, and low-level solution engineering of end-to-end deployments within large scale government agencies, and public and private enterprises.
  • Lead Software Engineer, managing team of 4 Unreal C++, C#, and Python engineers, delivering game mechanics and systems for independent title “Hold Tight”.
  • Lead Technical Artist, responsible for 3D asset integration into Unreal Engine 5.x, creating 200+ optimized game-ready assets in Houdini, Maya, Gaea, and Substance Designer/Painter.
  • Systems Engineer, integrating and maintaining remote development and build environments across AWS and Azure, reducing build times by 40% through distributed compilation infrastructure.
  • Pipeline Engineer, developing a Python-based in-house custom pipeline facilitating integration of assets into UE.
  • Sound Designer and Composer, working in Wwise (previous experience with FMOD), REAPER, and implementing in Unreal Engine.
  • Cisco project lead engineer, responsible for routing, switching, unified communication, and security deployments, delivering 12 major projects valued at $2.5M+ total.
  • Served as an escalation point for 8 junior service desk analysts, reducing average ticket resolution time by 35% through mentoring and improved documentation standards.
  • Developed migration strategy and led the successful relocation of global health organization’s distributed data centers with zero unplanned downtime across 3 sites.
  • Conducted internal security audit, and led the successful migration from Cisco ASAs to Palo Alto security appliances for 15 client sites, improving threat detection by 45%.
  • Implemented new automation tools into production network to reduce ongoing maintenance costs by 30% and eliminate 20+ hours of manual configuration weekly.
  • Lead Cisco collaboration engineer for company’s Melbourne office, responsible for both on-going support and project work, supporting 25+ enterprise clients.
  • Promoted to Second-in-Command of all internal infrastructure, ensuring 99.7% system availability and routine maintenance across company’s production environment.
  • Designed international video collaboration infrastructure for a leading engine manufacturer, connecting 12 global sites with 200+ HD video endpoints deployed internally and used in B2B.
  • Improved business process for end user Cisco endpoint provisioning in a leading global financial institution, reducing deployment time from 2 days to 4 hours per endpoint across 500+ devices.
  • Deployed national digital signage solution for multinational entertainment production and distribution company, managing 150+ displays across 30 locations.
  • Responsible for the continual operation and ongoing maintenance of Cisco data center with 150+ physical devices, earning extensive hands-on experience with Cisco Catalyst, Nexus, UCS, ASR, and CSR, in addition to integrated VMware environment, and RHEL/CentOS servers.
  • Deployed and troubleshooted full recreations of enterprise customer environments by supporting a global team of over 400 senior network engineers, completing 80+ customer builds through hands-on deployment of bleeding-edge Cisco hardware and software.
  • Implemented new remote access hardware across data center to optimize testing work-flow done by remote senior engineers, reducing setup time by 50%.
  • Improved turnaround time of customer builds by 25% through revamping internal documentation of data center policies and procedures.
Skills
  • C#, delivering applications and services that required a deep level of customization for government agencies and large enterprises to conform to both technical and regulatory requirements.
  • C++, lead developer for ATO contact centre routing engine, and for a UE5 production, managing a small team of software engineers.
  • Java, lead engineer for Cisco/Genesys integrated SoftAgent application; a Java-based multi-vendor contact center agent solution, designed for use by government agencies during catastrophic circumstances, when experiencing multiple system failures.
  • Python, lead developer of federal government’s CI/CD pipeline, as well as lead developer of their employee onboarding software suite.
  • TypeScript, lead engineer for Genesys Omnichannel solution; having engineered both TypeScript-based back-end routing, and front-end web design for a seamless contact centre, and customer experience solution.
  • Docker, Kubernetes, and OpenShift, demonstrated as lead developer and DevOps engineer as part of federal government’s managed services, and cloud-deployed architecture.
  • Cisco routing and switching, demonstrated by a wealth of certifications, a successful internship in Cisco’s in-house Advanced Services team, and a long history having worked on dozens of enterprise clients, with massive scale infrastructure.
  • Cisco unified communications (voice & video), and Genesys contact centre technologies, demonstrated by dozens of successfully delivered projects, including those that required a deep level of customization for government agencies, and large enterprises, while working as either a project engineer, technical lead, or architectural lead.
  • Microsoft Server, and Red Hat Enterprise Linux, demonstrated by years of experience developing with these platforms, and designing the architecture of multiple distributed applications, designed to run at enterprise-level scales.
  • RDMS, including Microsoft SQL, and PostgreSQL, demonstrated by years of development experience utilising both these solutions, including a proprietary SIP load-testing application, with requirements for data being stored for long-term analysis, and historical reporting purposes.
  • Apache Cassandra, an open-source, Java-based, distributed, NoSQL database management system, demonstrated by role as lead operational architect and engineer, and certification.
  • VMware virtualization infrastructure for enterprises, demonstrated by years of experience deploying complex, redundant systems with software and appliances built for purpose.
  • Unreal Engine 5, demonstrated by role as technical artist in development of independent game, “Hold Tight”.
  • Autodesk Maya, demonstrated by role as 3D modeler, in development of large-scale, in-game assets.
  • Houdini, demonstrated by procedural generation of large-scale landscape, and modular building and level design.
  • Gaea, demonstrated by procedural generation of large-scale terrains, landscapes and biomes.
  • Well-versed in continual improvement and development strategies, having worked in both waterfall and agile project methodologies, as both a technical resource, and while holding technical leadership positions.
  • Over a decade of experience in various version control architectures, including but not limited to Git (LFS), Perforce, and TFVC.
  • Systems Thinking, honed through aviation training (180+ flight hours), emphasizing the integration of multiple complex systems—directly applicable to distributed software architecture and DevOps orchestration.
  • Risk Assessment and Mitigation, developed through flight planning and real-time decision-making under pressure; applying structured methodologies to identify, evaluate, and mitigate technical and operational risks in software delivery.
  • Operational Discipline, cultivated through adherence to standard operating procedures, checklists, and regulatory compliance in aviation—principles applied to software deployment, incident response, and production system management.
  • Continuous Learning, demonstrated by pursuing Commercial Pilot Licence alongside full-time technical leadership role; commitment to mastering new domains and maintaining technical currency across multiple specializations.